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process
Future
process::Future< T > Member List
This is the complete list of members for
process::Future< T >
, including all inherited members.
AbandonedCallback
typedef
process::Future< T >
after
(const Duration &duration, lambda::CallableOnce< Future< T >(const Future< T > &)> f) const
process::Future< T >
AnyCallback
typedef
process::Future< T >
await
(const Duration &duration=Seconds(-1)) const
process::Future< T >
discard
()
process::Future< T >
DiscardCallback
typedef
process::Future< T >
DiscardedCallback
typedef
process::Future< T >
failed
(const std::string &message)
process::Future< T >
static
FailedCallback
typedef
process::Future< T >
failure
() const
process::Future< T >
Future
class
process::Future< T >
friend
Future
()
process::Future< T >
Future
(const T &_t)
process::Future< T >
Future
(T &&_t)
process::Future< T >
Future
(const U &u)
process::Future< T >
Future
(const Failure &failure)
process::Future< T >
Future
(const ErrnoFailure &failure)
process::Future< T >
Future
(const Future< T > &that)=default
process::Future< T >
Future
(Future< T > &&that)=default
process::Future< T >
Future
(const Try< T, E > &t)
process::Future< T >
Future
(const Try< Future< T >, E > &t)
process::Future< T >
get
() const
process::Future< T >
hasDiscard
() const
process::Future< T >
isAbandoned
() const
process::Future< T >
isDiscarded
() const
process::Future< T >
isFailed
() const
process::Future< T >
isPending
() const
process::Future< T >
isReady
() const
process::Future< T >
onAbandoned
(AbandonedCallback &&callback) const
process::Future< T >
onAbandoned
(_Deferred< F > &&deferred) const
process::Future< T >
inline
onAbandoned
(F &&f) const
process::Future< T >
inline
onAny
(AnyCallback &&callback) const
process::Future< T >
onAny
(_Deferred< F > &&deferred) const
process::Future< T >
inline
onAny
(F &&f) const
process::Future< T >
inline
onDiscard
(DiscardCallback &&callback) const
process::Future< T >
onDiscard
(_Deferred< F > &&deferred) const
process::Future< T >
inline
onDiscard
(F &&f) const
process::Future< T >
inline
onDiscarded
(DiscardedCallback &&callback) const
process::Future< T >
onDiscarded
(_Deferred< F > &&deferred) const
process::Future< T >
inline
onDiscarded
(F &&f) const
process::Future< T >
inline
onFailed
(FailedCallback &&callback) const
process::Future< T >
onFailed
(_Deferred< F > &&deferred) const
process::Future< T >
inline
onFailed
(F &&f) const
process::Future< T >
inline
onReady
(ReadyCallback &&callback) const
process::Future< T >
onReady
(_Deferred< F > &&deferred) const
process::Future< T >
inline
onReady
(F &&f) const
process::Future< T >
inline
operator!=
(const Future< T > &that) const
process::Future< T >
operator->
() const
process::Future< T >
operator<
(const Future< T > &that) const
process::Future< T >
operator<<
(std::ostream &, const Future< U > &)
process::Future< T >
friend
operator=
(const Future< T > &that)=default
process::Future< T >
operator=
(Future< T > &&that)=default
process::Future< T >
operator==
(const Future< T > &that) const
process::Future< T >
Promise< T >
class
process::Future< T >
friend
ReadyCallback
typedef
process::Future< T >
recover
(F &&f) const
process::Future< T >
recover
(_Deferred< F > &&deferred) const
process::Future< T >
inline
repair
(lambda::CallableOnce< Future< T >(const Future< T > &)> f) const
process::Future< T >
then
(lambda::CallableOnce< Future< X >(const T &)> f) const
process::Future< T >
then
(lambda::CallableOnce< X(const T &)> f) const
process::Future< T >
then
(lambda::CallableOnce< Future< X >()> f) const
process::Future< T >
inline
then
(lambda::CallableOnce< X()> f) const
process::Future< T >
inline
then
(F &&f) const -> decltype(this->then(std::forward< F >(f), Prefer()))
process::Future< T >
inline
WeakFuture< T >
class
process::Future< T >
friend
~Future
()=default
process::Future< T >
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