If you're new to Mesos
See the getting started page for more information about downloading, building, and deploying Mesos.
If you'd like to get involved or you're looking for support
See our community page for more details.
Install CMake 3.7+
Linux
Install the latest version of CMake from CMake.org. A self-extracting tarball is available to make this process painless.
Currently, few of the common Linux flavors package a sufficient CMake
version. Ubuntu versions 12.04 and 14.04 package CMake 2;
Ubuntu 16.04 packages CMake 3.5. If you already installed cmake from packages,
you may remove it via: apt-get purge cmake
.
The standard CentOS package is CMake 2, and unfortunately even the cmake3
package in EPEL is only CMake 3.6, you may remove them via:
yum remove cmake cmake3
.
Mac OS X
HomeBrew’s CMake version is sufficient: brew install cmake
.
Windows
Download and install the MSI from CMake.org.
NOTE: Windows needs CMake 3.8+, rather than 3.7+.
Quick Start
The most basic way to build with CMake, with no configuration, is fairly straightforward:
mkdir build
cd build
cmake ..
cmake --build .
The last step, cmake --build .
can also take a --target
command to build any
particular target (e.g. mesos-tests
, or tests
to build mesos-tests
,
libprocess-tests
, and stout-tests
): cmake --build . --target tests
. To
send arbitrary flags to the native build system underneath (e.g. make
), append
the command with -- <flags to be passed>
: cmake --build . -- -j4
.
Also, cmake --build
can be substituted by your build system of choice. For
instance, the default CMake generator on Linux produces GNU Makefiles, so after
configuring with cmake ..
, you can just run make tests
in the build
folder
like usual. Similarly, if you configure with -G Ninja
to use the Ninja
generator, you can then run ninja tests
to build the tests
target with
Ninja.
Installable build
This example will build Mesos and install it into a custom prefix:
mkdir build && cd build
cmake -DCMAKE_INSTALL_PREFIX=/home/current_user/mesos
cmake --build . --target install
To additionally install mesos-tests
executable and related test helpers
(this can be used to run Mesos tests against the installed binaries),
one can enable the MESOS_INSTALL_TESTS
option.
To produce a set of binaries and libraries that will work after being
copied/moved to a different location, use MESOS_FINAL_PREFIX
.
The example below employs both MESOS_FINAL_PREFIX
and MESOS_INSTALL_TESTS
.
On a build system:
mkdir build && cd build
cmake -DMESOS_FINAL_PREFIX=/opt/mesos -DCMAKE_INSTALL_PREFIX=/home/current_user/mesos -DMESOS_INSTALL_TESTS=ON
cmake --build . --target install
tar -czf mesos.tar.gz mesos -C /home/current_user
On a target system:
```
sudo tar -xf mesos.tar.gz -C /opt
Run tests against Mesos installation
sudo /opt/mesos/bin/mesos-tests
Start Mesos agent
sudo /opt/mesos/bin/mesos-agent –work-dir=/var/lib/mesos … ```
Supported options
Examples
See CMake By Example.
Documentation
The CMake documentation is written as a reference module. The most commonly used sections are:
The wiki also has a set of useful variables.
Dependency graph
Like any build system, CMake has a dependency graph. The difference is that targets in CMake’s dependency graph are much richer compared to other build systems. CMake targets have the notion of ‘interfaces’, where build properties are saved as part of the target, and these properties can be inherited transitively within the graph.
For example, say there is a library mylib
, and anything which links it must
include its headers, located in mylib/include
. When building the library, some
private headers must also be included, but not when linking to it. When
compiling the executable myprogram
, mylib
’s public headers must be included,
but not its private headers. There is no manual step to add mylib/include
to
myprogram
(and any other program which links to mylib
), it is instead
deduced from the public interface property of mylib
. This is represented by
the following code:
# A new library with a single source file (headers are found automatically).
add_library(mylib mylib.cpp)
# The folder of private headers, not exposed to consumers of `mylib`.
target_include_directories(mylib PRIVATE mylib/private)
# The folder of public headers, added to the compilation of any consumer.
target_include_directories(mylib PUBLIC mylib/include)
# A new exectuable with a single source file.
add_executable(myprogram main.cpp)
# The creation of the link dependency `myprogram` -> `mylib`.
target_link_libraries(myprogram mylib)
# There is no additional step to add `mylib/include` to `myprogram`.
This same notion applies to practically every build property:
compile definitions via target_compile_definitions
,
include directories via target_include_directories
,
link libraries via target_link_libraries
,
compile options via target_compile_options
,
and compile features via target_compile_features
.
All of these commands also take an optional argument of
<INTERFACE|PUBLIC|PRIVATE>
, which constrains their transitivity in the graph.
That is, a PRIVATE
include directory is recorded for the target, but not
shared transitively to anything depending on the target, PUBLIC
is used
for both the target and dependencies on it, and INTERFACE
is used only
for dependencies.
Notably missing from this list are link directories. CMake explicitly prefers finding and using the absolute paths to libraries, obsoleting link directories.
Common mistakes
Booleans
CMake treats ON
, OFF
, TRUE
, FALSE
, 1
, and 0
all as true/false
booleans. Furthermore, variables of the form <target>-NOTFOUND
are also
treated as false (this is used for finding packages).
In Mesos, we prefer the boolean types TRUE
and FALSE
.
See if
for more info.
Conditionals
For historical reasons, CMake conditionals such as if
and elseif
automatically interpolate variable names. It is therefore dangerous to
interpolate them manually, because if ${FOO}
evaluates to BAR
, and BAR
is
another variable name, then if (${FOO})
becomes if (BAR)
, and BAR
is then
evaluated again by the if
. Stick to if (FOO)
to check the value of ${FOO}
.
Do not use if (${FOO})
.
Also see the CMake policies CMP0012 and CMP0054.
Definitions
When using add_definitions()
(which should be used rarely, as it is for
“global” compile definitions), the flags must be prefixed with -D
to be
treated as preprocessor definitions. However, when using
target_compile_definitions()
(which should be preferred, as it is
for specific targets), the flags do not need the prefix.
Style
In general, wrap at 80 lines, and use a two-space indent. When wrapping arguments, put the command on a separate line and arguments on subsequent lines:
target_link_libraries(
program PRIVATE
alpha
beta
gamma)
Otherwise keep it together:
target_link_libraries(program PUBLIC library)
Always keep the trailing parenthesis with the last argument.
Use a single space between conditionals and their open parenthesis, e.g.
if (FOO)
, but not for commands, e.g. add_executable(program)
.
CAPITALIZE the declaration and use of custom functions and macros (e.g.
EXTERNAL
and PATCH_CMD
), and do not capitalize the use of CMake built-in
(including modules) functions and macros. CAPITALIZE variables.
CMake anti-patterns
Because CMake handles much more of the grunt work for you than other build systems, there are unfortunately a lot of CMake anti-patterns you should look out for when writing new CMake code. These are some common problems that should be avoided when writing new CMake code:
Superfluous use of add_dependencies
When you’ve linked library a
to library b
with target_link_libraries(a b)
,
the CMake graph is already updated with the dependency information. It is
redundant to use add_dependencies(a b)
to (re)specify the dependency. In fact,
this command should rarely be used.
The exceptions to this are:
- Setting a dependency from an imported library to a target added via
ExternalProject_Add
. - Setting a dependency on Mesos modules since no explicit linking is done.
- Setting a dependency between executables (e.g. the
mesos-agent
requiring themesos-containerizer
executable). In general, runtime dependencies need to be setup withadd_dependency
, but never link dependencies.
Use of link_libraries
or link_directories
Neither of these commands should ever be used. The only appropriate command used
to link libraries is target_link_libraries
, which records the information
in the CMake dependency graph. Furthermore, imported third-party libraries
should have correct locations recorded in their respective targets, so the use
of link_directories
should never be necessary. The
official documentation states:
Note that this command is rarely necessary. Library locations returned by
find_package()
andfind_library()
are absolute paths. Pass these absolute library file paths directly to thetarget_link_libraries()
command. CMake will ensure the linker finds them.
The difference is that the former sets global (or directory level) side effects, and the latter sets specific target information stored in the graph.
Use of include_directories
This is similar to the above: the target_include_directories
should always
be preferred so that the include directory information remains localized to the
appropriate targets.
Adding anything to endif ()
Old versions of CMake expected the style if (FOO) ... endif (FOO)
, where the
endif
contained the same expression as the if
command. However, this is
tortuously redundant, so leave the parentheses in endif ()
empty. This goes
for other endings too, such as endforeach ()
, endwhile ()
, endmacro ()
and
endfunction ()
.
Specifying header files superfluously
One of the distinct advantages of using CMake for C and C++ projects is that
adding header files to the source list for a target is unnecessary. CMake is
designed to parse the source files (.c
, .cpp
, etc.) and determine their
required headers automatically. The exception to this is headers generated as
part of the build (such as protobuf or the JNI headers).
Checking CMAKE_BUILD_TYPE
See the “Building debug or release configurations”
example for more information. In short, not all generators respect the variable
CMAKE_BUILD_TYPE
at configuration time, and thus it must not be used in CMake
logic. A usable alternative (where supported) is a generator expression such
as $<$<CONFIG:Debug>:DEBUG_MODE>
.
Remaining hacks
3RDPARTY_DEPENDENCIES
Until Mesos on Windows is stable, we keep some dependencies in an external
repository, 3rdparty. When
all dependencies are bundled with Mesos, this extra repository will no longer be
necessary. Until then, the CMake variable 3RDPARTY_DEPENDENCIES
points by
default to this URL, but it can also point to the on-disk location of a local
clone of the repo. With this option you can avoid pulling from GitHub for every
clean build. Note that this must be an absolute path with forward slashes, e.g.
-D3RDPARTY_DEPENDENCIES=C:/3rdparty
, otherwise it will fail on Windows.
EXTERNAL
The CMake function EXTERNAL
defines a few variables that make it easy for us
to track the directory structure of a dependency. In particular, if our
library’s name is boost
, we invoke:
EXTERNAL(boost ${BOOST_VERSION} ${CMAKE_CURRENT_BINARY_DIR})
Which will define the following variables as side-effects in the current scope:
BOOST_TARGET
(a target folder name to put dep in e.g.,boost-1.53.0
)BOOST_CMAKE_ROOT
(where to have CMake put the uncompressed source, e.g.,build/3rdparty/boost-1.53.0
)BOOST_ROOT
(where the code goes in various stages of build, e.g.,build/.../boost-1.53.0/src
, which might contain foldersbuild-1.53.0-build
,-lib
, and so on, for each build step that dependency has)
The implementation is in 3rdparty/cmake/External.cmake
.
This is not to be confused with the CMake module ExternalProject, from which
we use ExternalProject_Add
to download, extract, configure, and build our
dependencies.
CMAKE_NOOP
This is a CMake variable we define in 3rdparty/CMakeLists.txt
so that we can
cancel steps of ExternalProject
. ExternalProject
’s default behavior is to
attempt to configure, build, and install a project using CMake. So when one of
these steps must be skipped, we use set it to CMAKE_NOOP
so that nothing
is run instead.
CMAKE_FORWARD_ARGS
The CMAKE_FORWARD_ARGS
variable defined in 3rdparty/CMakeLists.txt
is sent
as the CMAKE_ARGS
argument to the ExternalProject_Add
macro (along with any
per-project arguments), and is used when the external project is configured as a
CMake project. If either the CONFIGURE_COMMAND
or BUILD_COMMAND
arguments of
ExternalProject_Add
are used, then the CMAKE_ARGS
argument will be ignored.
This variable ensures that compilation configurations are properly propagated to
third-party dependencies, such as compiler flags.
CMAKE_SSL_FORWARD_ARGS
The CMAKE_SSL_FORWARD_ARGS
variable defined in 3rdparty/CMakeLists.txt
is like CMAKE_FORWARD_ARGS
, but only used for specific external projects
that find and link against OpenSSL.
LIBRARY_LINKAGE
This variable is a shortcut used in 3rdparty/CMakeLists.txt
. It is set to
SHARED
when BUILD_SHARED_LIBS
is true, and otherwise it is set to STATIC
.
The SHARED
and STATIC
keywords are used to declare how a library should be
built; however, if left out then the type is deduced automatically from
BUILD_SHARED_LIBS
.
MAKE_INCLUDE_DIR
This function works around a CMake issue with setting include
directories of imported libraries built with ExternalProject_Add
. We have to
call this for each IMPORTED
third-party dependency which has set
INTERFACE_INCLUDE_DIRECTORIES
, just to make CMake happy. An example is Glog:
MAKE_INCLUDE_DIR(glog)
GET_BYPRODUCTS
This function works around a CMake issue with the Ninja
generator where it does not understand imported libraries, and instead needs
BUILD_BYPRODUCTS
explicitly set. This simply allows us to use
ExternalProject_Add
and Ninja. For Glog, it looks like this:
GET_BYPRODUCTS(glog)
Also see the CMake policy CMP0058.
PATCH_CMD
The CMake function PATCH_CMD
generates a patch command given a patch file.
If the path is not absolute, it’s resolved to the current source directory.
It stores the command in the variable name supplied. This is used to easily
patch third-party dependencies. For Glog, it looks like this:
PATCH_CMD(GLOG_PATCH_CMD glog-${GLOG_VERSION}.patch)
ExternalProject_Add(
${GLOG_TARGET}
...
PATCH_COMMAND ${GLOG_PATCH_CMD})
The implementation is in 3rdparty/cmake/PatchCommand.cmake
.
Windows patch.exe
While using patch
on Linux is straightforward, doing the same on Windows takes
a bit of work. PATH_CMD
encapsulates this:
- Checks the cache variable
PATCHEXE_PATH
forpatch.exe
. - Searches for
patch.exe
in its default locations. - Copies
patch.exe
and a custom manifest to the temporary directory. - Applies the manifest to avoid the UAC prompt.
- Uses the patched
patch.exe
.
As such, PATCH_CMD
lets us apply patches as we do on Linux, without requiring
an administrative prompt.
Note that on Windows, the patch file must have CRLF line endings. A file with LF
line endings will cause the error: “Assertion failed, hunk, file patch.c, line
343”. For this reason, it is required to checkout the Mesos repo with git
config core.autocrlf true
.